SWFFormFix = function(swfname)
if(navigator.appName.toLowerCase() != "microsoft internet explorer")return false;
var testnodename = "SWFFormFixTESTER";
document.write('<div id="'+testnodename+'" onclick="SWFFormFixCallback(this,\''+swfname+'\');return false;" style="display:none"> </div>');
document.getElementById(testnodename).onclick();
SWFFormFixCallback = function (obj,swfname)
var path = document;
var error = false;
var testnode = obj;
while(obj = obj.parentNode)
if(obj.nodeName.toLowerCase() == "form")
if(obj.name != undefined && obj.name != null && obj.name.length > 0)
path = path.forms[obj.name];
else
alert("Error: one of your forms does not have a name!");
error = true;
testnode.parentNode.removeChild(testnode);
if(error) return false;
window[swfname]=path[swfname];
return true;
WidgetStore = function()
this.gameWindows = ;
this.acceptLanguage = "";
WidgetStore.prototype.isFF3Flash8 = function()
var val = false;
if (new RegExp("Firefox/3").test(navigator.userAgent))
var mt = navigator.mimeTypes["application/x-shockwave-flash"];
if (mt.enabledPlugin)
if (new RegExp("Shockwave Flash 8").test(mt.enabledPlugin.description))
val = true;
return val;
WidgetStore.prototype.getCulture = function()
var o = window.navigator;
var ul = o.userLanguage || this.acceptLanguage || "";
var sl = o.systemLanguage || o.language || "";
return ((ul.indexOf("-") > -1) ? ul : ((sl.indexOf("-") > -1) ? sl : "en-us"));
WidgetStore.prototype.appendQueryString = function(url, queryString)
if (queryString && queryString[0] == "?")
queryString = queryString.substring(1);
var newUrl = url;
if (queryString)
if (url.indexOf("?") > -1)
newUrl += "&" + queryString.substring(1);
else
newUrl += "?" + queryString;
return newUrl;
WidgetStore.prototype.openGameWindow = function(gameWindowName, queryString)
var gameWindow = this.gameWindows[gameWindowName];
var url = this.appendQueryString(gameWindow[0], queryString);
var width = gameWindow[1];
var height = gameWindow[2];
// This is a workaround preventing the same game opening up in multiple windows.
// Only time will tell if it's temporary or not.
/GameVariantId=([^&]+)/.test(queryString)
var id = RegExp.$1 || "";
window.open(url, id, "location=0,status=0,scrollbars=0,resizable=0,directories=0,toolbar=0,width="+width+",height="+height)
WidgetStore.prototype.isInDebugMode = function()
/debug=([^&]+)/.test(window.location.href);
return String(RegExp.$1).toLowerCase() == "true";
//return new String(RegExp.$1).length > 0 && (new Number(RegExp.$1) == idx || RegExp.$1 == "true");
WidgetStore.prototype.getDayRange = function(period)
var str = "";
switch (period)
case "Today":
str = "-1|0";
break;
case "Last Week":
str = "-7|0";
break;
case "Last Month":
str = "-30|0";
break;
case "Current Month":
str =(-(new Date().getDate() - 1)).toString() + "|0";
break;
default:
str = "0|0";
break;
return str;
WidgetStore.prototype.getTimezoneOffset = function()
return new Date().getTimezoneOffset() * -1;
WidgetStore.prototype.log = function(type, message)
if (this.isInDebugMode())
window.setTimeout("if (console && console.log) console.log('"+message+"')", 500);
WidgetStore.prototype.flash = function(src, width, height, flashvars)
var idx = WidgetStore.ctr++;
var objAttrs =
id: "widget_" + idx,
classid: "clsid:d27cdb6e-ae6d-11cf-96b8-444553540000",
codebase: "http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0",
width: width,
height: height
;
var params =
movie: src
;
var embedAttrs =
name: "widget_" + idx,
src: src,
type: "application/x-shockwave-flash",
width: width,
height: height,
pluginspage: "http://www.macromedia.com/go/getflashplayer"
;
var fvstring = "";
var delimiter = "";
for (var key in flashvars)
fvstring += delimiter + key + "=" + flashvars[key];
delimiter = "&";
var paramsAndEmbedAttrs =
quality: "high",
play: "true",
loop: "true",
menu: "true",
swLiveConnect: "true",
allowScriptAccess: "always",
deviceFont: "false",
bgcolor: "#ffffff",
scale: "noscale",
wmode: (!this.isFF3Flash8()) ? "transparent" : "window",
salign: "lt",
flashvars: fvstring
;
var html = "<object";
for (var key in objAttrs)
html += " " + key + "=\"" + objAttrs[key] + "\"";
html += ">";
for (var key in params)
html += "<param name=\"" + key + "\" value=\"" + params[key] + "\"/>";
for (var key in paramsAndEmbedAttrs)
html += "<param name=\"" + key + "\" value=\"" + paramsAndEmbedAttrs[key] + "\"/>";
html += "<embed";
for (var key in embedAttrs)
html += " " + key + "=\"" + embedAttrs[key] + "\"";
for (var key in paramsAndEmbedAttrs)
html += " " + key + "=\"" + paramsAndEmbedAttrs[key] + "\"";
html += "/>";
html += "</object>";
document.write(html);
SWFFormFix("widget_" + idx);
WidgetStore.ctr = 0;
WidgetStore.current = new WidgetStore();
WidgetStore.current.acceptLanguage = "en-gb";
WidgetStore.current.gameWindows =
BingoGameWinUrl:['',0,0]
,CasinoGameWinUrl:['',0,0]
,PokerGameWinUrl:['',0,0]
;